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Seven from little nightmares3/10/2024 ![]() This can be seen as no matter how long the Runaway Kid is around the water, she will never raise her head out of the water to surface for air. Underwater Breathing: Apart from breathing on land, she can also breath underwater.Swimming: The Granny is able to swim effectively and quickly which helps her to catch up with the Runaway Kid faster.Sometimes, the Runaway Kid can toss some meat into the water, distracting the Granny as she devours it. The player cannot escape the Granny so long as they are in the water and will need to get above in order to do so. In any case, the Granny can try to (successfully) push, break, or sink objects in order to push the player back into the water, where she can reach him, capturing the Runaway Kid in the water with ease. Knowing this, the player can move between objects above the water surface, without fear that the Granny will grab him. The Granny cannot harm a player if they are not in the same body of water as she is. Usually she remains out of sight, making herself known only as a ripple on the surface of the water, accompanied by bubbles and a gurgling growl, which becomes louder as she approaches the Runaway Kid. The Granny lives in a large hall flooded with water, which cannot be drained. However, the Runaway Kid pushes an operating TV into the water, electrocuting The Granny. However, when the boy almost reaches the exit from the Depths, the Granny becomes more aggressive and destroys the deck he is standing on to force him into the water. She begins to follow the boy, swimming after and attempting several times to pull him under. When the Runaway Kid descends into an open drain, he enters the Depths where the Granny lives. The background of the Granny is unknown, but judging by the description of the chapter "the Depths", she was "abandoned to decay and rage". However, like many other enemies in the franchise, she is too determined which results in her inevitable defeat. She has been seen using certain objects and is able to perform various actions in order to put the Runaway Kid within her reach. When given food or otherwise obtaining a target, the Granny will grab it with a look of desperation, further indicating her insane nature.ĭespite her animalistic tendencies, the Granny has displayed some level of intelligence. She behaves very deranged and feral as she will go to great lengths to make sure the Runaway Kid does not escape her grasp. It looks as if being imprisoned for a long period of time has resulted in the Granny's extremely aggressive and vicious behavior. Instead, her isolated life within the Depths seems to be only something that would be considered a life for a prisoner, left locked away and virtually forgotten, ultimately making her a very dangerous monster. Unlike other residents of the Maw, however, she appears to serve no meaningful purpose nor does she do anything to keep it running. Like the other characters in the franchise, the Granny does not talk and her personality is shown through her actions. Her skin is pale and waxy, and she wears only the tattered remains of a thin, brownish-gray dress. Her long dark grey hair is thin and sparse, with the top of her head completely bald. Her wrinkled face bares two dark, sunken eyes and a wide, toothy grin full of crooked teeth. Her physique is very lanky with long, bony limbs, a saggy neck, and drooping breasts. ![]() The Granny, as her name suggests, is a monster that resembles an old woman.
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